In my permanent quest to get better at Blender, hoping one day to be able to work in the game industry creating cool stuff with cool people, I am eagerly diving into good tutorials and long sessions of deep-learning, without an AI involved. smiley
This is my take on the dronedesign by Ponte Ryuurui (from BlenderBros).
Modeled, textured, rigged, animated and rendered in Cycles with Blender.
On to the next tutorial session !
Turnaround video